General technical requirements:
- Model should look identical to the provided reference pictures
- Up to 15K polygons
- Quad-based topology, as little triangles or n-gons as possible
- Correct face normals
- Single mesh object
- Single material
- Object positioned on the ground plane at the origin
- Pivot at the origin (0,0,0)
- Model dimensions within 1 cm of provided dimensions
- Model scale: real world, 1 unit = 1 meter
- Model and material should have the same UID-name